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Documentation for EZ-Track Plus Demo Version
============================================
This file contains an introductory guide to using EZ-Track Plus, so that you
can get a better understanding of the capabilities of the program from trying
the Demo Version, which has all the features of the actual program, except that
it lacks any ability to save files. You can thus experiment with creating your
own songs (though you won't be able to save them in the Demo Version), and you
can also load existing songs to get an idea of what sort of finished creations
can be accomplished in it.
EZ-Track Plus (from Hybrid Arts, Inc.) lists for $65. Registered EZ-Track
owners can upgrade to EZ-Track Plus for $22 (California residents add tax),
and will be notified by mail when the update is available.
EZ-Track Plus comes with a completely new manual, which is more than 150 pages
long. The manual places an emphasis on clear step-by-step explanations of
procedures, numerous examples, and graphics wherever helpful. Once you have
sent in your registration card, you can also call Hybrid Arts tech support,
and can later upgrade to more advanced versions of our sequencers.
This file has been formatted for either print-out or on-screen viewing. If you
print it on a printer using 66 lines/page (the standard page length), it will
skip over page-break perforations automatically.
Hybrid Arts Sequencer Philosophies
----------------------------------
It will help you to understand this (and any other) Hybrid Arts sequencer if
you keep in mind the following 3 points:
1 - Timing accuracy is most important.
Just as it's easier to add options like radios and rear windshield wipers
to a car once you've got the engine working the way it should, than trying
to add a good engine to a feature-loaded car lacking in performance, so it
is with sequencers. It's easier to add editing options after making sure
the utmost in timing accuracy is there in the "guts" of the sequencer, than
to do to it the other way around. The Hybrid Arts sequencer line has been
designed with excellent timing accuracy as the primary goal, and only when
we had that perfected did we move on to adding features. It may have taken
a bit longer that way, but what you now have is a solid product which can
grow with you as your needs grow. Hybrid's more advanced sequencers have
more features, but EZ-Track Plus has the same "engine" with the same timing
accuracy as the professional-level SmpteTrack.
2 - Non-destructive editing.
Any time you do any editing operation, you can place the result on a
different track than the original. If you _choose_, you can save the
result back to the same track, but this is your choice. No extra steps
of making a backup copy of a track are necessary. If you quantize a
track, for instance, there are many choices of settings, which can
produce different results. By saving the quantized version to another
track, you still have the original available if you decide to quantize
it again with another setting.
3 - No separate record mode.
On a tape recorder, you have to decide when you want to record and when you
want to play back, because recording always erases whatever you had there
previously. In Hybrid's sequencers, however, all recording you do goes
into a Record Buffer, which you can either KEEP to a track, or discard.
Thus you don't have to worry ahead of time which time through will simply
be practice and which will be an actual "take". You can just be playing
along, looking for ideas, then if you liked what you played, you can decide
to KEEP that. This is an extension of our non-destructive philosophy,
applied to recording.
Record Controls
---------------
The Recording Controls are in the lower right part of the screen. If you look
at most tape decks, you will find the same universal symbols for (left to right
on EZ-Track Plus screen) STOP, PLAY, PAUSE, and REW/FF. KEEP, as described
above, is a replacement for Record. And directly above PLAY is the Counter
(the equivalent of a tape counter), with a Counter Reset button to the left of
it.
Recording Music
---------------
If you have an instrument correctly connected to the MIDI ports of the Atari,
EZ-Track Plus will record anything you play on that instrument.
To Record Music:
- Turn up the monitor sound (so you'll hear the metronome once you PLAY)
- Click on the PLAY button
- Play some notes on your instrument
- As soon as you press any key on your instrument, the KEEP button will
become highlighted. This means that EZ-Track Plus has received some MIDI
information and is storing it in the Record Buffer.
- As soon as you're done playing, click on the STOP button
Whatever you have played is stored within the Record Buffer, and you'll need to
assign this information to a track. _Unlike a traditional tape recorder, you
select the track AFTER you've recorded some music._
To the left of your screen you'll see a column of numbers from 01 to 20.
These are the 20 tracks. Directly to the left of number 01 you can see a
small arrow, which is an indicator to show you which track you are about to
access. Since it's already pointing to track 01, we'll save our music there.
To Save What Is In The Record Buffer:
- Select an empty track to save on (track 01 is initially selected)
- Click on the KEEP button
The KEEP button turns grey (meaning the information is no longer stored in the
Record Buffer) and a small "c" appears to the left of the percentage for track
01. This signifies some change has been made to the track and has not yet been
saved to disk. Notice the percentage for that track no longer reads 00%, since
the track is no longer empty.
To Hear What Has Been Recorded:
- Click on the PLAY button
To Add Another Part:
- Click the PLAY button
- Play an additional part on your instrument in time with the music on track 01
- As soon as you being playing, the KEEP button is highlighted
- When you're finished, click on the STOP button
You'll now need to put this part on a separate track.
To Save Overdubs:
- Select an empty track by clicking on its track number. You can tell a track
is empty because the memory percentage shown for that track will be 00%
- Click on the KEEP button. The KEEP button greys and a little "c" appears to
the left of the track percentage
- If you click the PLAY button once again, you'll hear both tracks 01 and 02
You can keep building tracks this way until all the tracks are filled up.
Congratulations! You've just learned the basics of recording using EZ-Track
Plus.
More About the Manual
---------------------
The last page or so of this file (the section titled "Recording Music") is
an excerpt from the EZ-Track Plus manual (Chapter 2 - Getting Started). Of
course, it's easier to read and follow in the actual manual, as headings are
boldfaced, steps are bulleted, and graphics are inserted wherever appropriate.
Still, I think you can get a feel for how comprehensive this manual is when
you consider that example. Here's another one, from later in the manual
(Chapter 4 - Music Processing), which deals with tranposing a track. (Keep
in mind that there is a detailed section on "Selecting Tracks to Edit" earlier
in the manual.)
Transposing Individual Tracks
-----------------------------
You can transpose the information on one track (up or down) in a range of one
half-step to multi-octave jumps. This function actually changes the note
information and saves it at the new value. (Global Transposing does not change
the note information on each track; it just adjusts the values as they are sent
out [the manual contains a reference to the discussion of Global Transpose].)
To TRANPOSE A Track:
- Select Transpose Track from the Edit menu
- A dialog box prompts you to select the amount and direction to tranpose:
[a picture of the dialog box]
- Click on the # (or b) to select up (or down) tranpose
- Click on the digits to select the amount to tranpose by
- Click the RIGHT button to increase
- Click the LEFT button to decrease
- Click OK to continue
- Select the track you wish to TRANSPOSE with the LEFT button
- The track selected will reverse highlight
[a picture of the screen at this point]
- Select a DESTINATION track
- Click the RIGHT button to save the editing
The track you transposed is now placed on the new track. If you chose a
track other than the original, you still have the first, untransposed version
available.
_You can TRANPOSE a track back to itself, but the original will be erased if
you do this._
To TRANPOSE A TRACK From the ST Keyboard:
- Press Control T. This will bring you to the initial dialog box.
That's Just a Taste
-------------------
The EZ-Track Plus manual is a music software user's dream. It contains over
150 pages of pictures and easy-to-follow step-by-step instructions -- you just
can't live without it! It takes you through the details of each feature so
that you can quickly get back to the reason you bought the program in the
first place -- making music.
While all features (except for saving) are available in this Demo Version,
some may be a bit difficult to figure out without the manual. We hope you'll
be impressed enough by the parts you _do_ figure out to rush out and buy the
actual program, with manual, so that you can take advantage of every last
feature...
Sample Song
-----------
At this point, it's easiest to explain a few more points if you load in the
sample song. Select Load from the File menu, then select the file EZTDSAMP.SNG
and load it.
Notice that there are three tracks used, and each is named. You name tracks by
first selecting the track (by clicking on its number), then selecting Name from
the Track menu.
The three named tracks have up-arrows next to the names, and all other tracks
have down arrows. These are muting indicators. Click on them with the LEFT
button to turn the track on (arrow up) and with the RIGHT button to turn the
track off (arrow down). Other operations are possible with multiple mouse
clicks; for example, you can solo a track (turn it on while all turning all
others off) by clicking _and holding_ the LEFT button and then clicking the
RIGHT button.
The TV GUIDE style channel indicators make all MIDI information on that track
get sent out on the MIDI channel indicated. Note that the unused tracks have
no channel symbols showing. This means that a track will play back any channel
(or mix of channels) as recorded in the track data itself. Click the channel
symbol (or on the blank space in the column where it would be) with the RIGHT
button to increment, or the LEFT button to decrement (you'll notice that's a
common use of the two mouse buttons throughout the program).
On the right side of the screen, the Song Name is at the top. Below that box
is the tempo, time signature (enabled by selecting Meter/Metronome from the
Options menu and choosing "0001|01.00" after setting the time signature),
metronome sound on/off (speaker symbol), and Sync Type Selector (the Atari
logo means Internal Sync, the normal mode of use; the 5-pin jack means MIDI
Sync, in which an external source of MIDI Clock, such as a drum machine or
another sequencer, controls EZ-Track Plus).
Under the Cash Register symbol are four values, which are the Auto-Locate Start
Time, the Punch-In Time, the Punch-Out Time, and the Auto-Locate End Time. If
you are familiar with these concepts, by all means go ahead and experiment with
them, but it would take too long to explain them in detail here. In summary,
you can Auto-Locate to any point in the song by clicking on the digits to
select the Start Time, then clicking on the bracket-shaped line that connects
the Start Time and the End Time, and clicking on the PLAY button. Instead of
starting at the beginning, it will start playing at the Start Time. You can
set Punch-In and Punch-Out times similarly, and punch mode is enabled by
clicking on the Punching glove symbol. Select the source punch track by
clicking on the _name_; select the destination track for the punch by clicking
_to the left of the track number_.
By the way, the ...1 indication you see when you start playing the song is for
lead-in bar 1. It is followed by bar ...2, 0001, 0002, and so on. Notice you
can actually record (say, a pick-up bar) during the lead-in.
On the far right, the piano-keys symbol is for Global Tranpose (it tranposes
the whole song as it's playing). The channel to the right of that is one
channel which is _not_ tranposed (handy when you use drum machines as
instruments, and don't want your snare turning into a conga).
The Thru option, if checked, takes whatever you play into the MIDI In port,
optionally (if a channel number is showing) puts it on a specific MIDI channel,
and sends it back out the MIDI Out port. This is very useful for directing
MIDI from a master keyboard to keyboardless modules as you're recording.
Menus
-----
Here is just a very brief summary of some of the menu items which may not be so
obvious.
FILE MENU:
Import Track allows you to bring in a track from another song file into
the song you're currently working on.
HybriSwitch will only be enabled when you run EZ-Track Plus under the
HybriSwitch program, coming soon (spring 88) from Hybrid Arts. That
program lets you have EZ-Track Plus and EZ-Score Plus both in memory
(minimum 1 meg required), for example, and switch between one and the
other (without losing the data in either) in an instant.
TRACK MENU (affects the currently selected track):
Glue Section is the cut-and-paste feature. Copies any portion of a track or
tracks that have been defined by the user (as a Section, reached by clicking
on the Cash Register symbol on the main screen), from one timing location to
another. (The manual explains this very thoroughly, with examples.)
EDIT MENU (if tracks are affected, it always prompts for them):
Unmix Track separates out information on a track by MIDI channel.
Quantize Track auto-corrects timing. Also see Quantize Method in OPTIONS MENU.
MIDI MENU:
Input Filters selects which types of events of get recorded and which types
get filtered out.
Output Options lets you set MIDI clock output options, including whether to
output Song Position Pointer (supported by some but not all drum machines).
OPTIONS MENU:
Meter/Metronome lets you set: a time signature for the display (of time
values), the note value for the metronome tick (either every quarter note
or every eighth note), either no lead-in or 2 bars of lead-in, and whether
to work in Beats mode (00000.00) or Meter mode (0001|01.00). If you select
Beats mode, the other settings here are ignored.
Quantize Method affects all subsequent Quantize Track operations. The Move
Note method moves the whole note, keeping the duration constant. The Shift
Attack method only moves the start of the note, keeping the end time of the
note constant, and thus possibly changing the duration.
Whole vs Region lets you enable a prompt which applies to Quantize, Tranpose,
and Velocity Adjust. If you choose Region in those cases, only the events
between the Register's Start Time and End Time will be affected.
Track Delays lets you shift each track in time (forward or backward) by ticks
(1/96th of a quarter-note beat).
SAFETY MENU:
If Entering Menu is checked, you must _click_ to drop down a menu.
Key Equivalents:
----------------
The key equivalents for all selections (except Quit) in the File menu are
Alternate plus the first letter in the selection (for example, to Import a
Track, use Alternate I).
Between the Track and Edit menu, most selections are Control plus the first
letter. A few, generally more "dangerous" ones (like Delete Track), are
Control Shift plus the letter. Unprotect is Control Shift P.
There are key equivalents for most main screen functions as well. For example,
Space Bar is equivalent to PLAY, Return is STOP, and = toggles Thru on and off.
Compatibility:
--------------
EZ-Track Plus can load files created with EZ-Track, and any files saved with
EZ-Track Plus can be loaded into EZ-Track. EZ-Track Plus can also load many
files created with the MidiTrack ST series of sequencers (ie, SyncTrack or
SmpteTrack), provided they only use the first 20 tracks and do not use special
types of tracks (tempo, chain, etc) not supported by EZ-Track Plus.
The files EZ-Track Plus creates are loadable into any current or future version
of MidiTrack ST (Sync/SmpteTrack) sequencers. They can also be Auto-Scored in
EZ-Score Plus.
EZ-Track Plus is compatible with the GenPatch accessory (which will be included
on the EZ-Track Plus disk when you purchase the program). Thus you can load
and send patch files created with the GenPatch ST program (or with one of
several conversion utilities) from within EZ-Track Plus.
EZ-Track Plus should also be compatible with all other reasonably well-behaved
accessories. (With a very few, it may be necessary to select the About entry
from the Desk menu to return to normal operation.)
As described above, EZ-Track Plus is also HybriSwitch compatible.
Legalities
----------
EZ-Track Plus (including the Demo Version) is Copyright 1986, 1988 by
Hybrid Arts, Inc. The DEMO VERSION _ONLY_ may be freely distributed,
as long as this DOC file is distributed with it (on the same disk, or
in the same ARC file, named EZTPDEMO.ARC).
Excerpts from the EZ-Track Plus User Manual are Copyright 1988 by Hybrid
Arts, Inc, and are included here by permission.